At the end of the day, I didn’t log back into Guild Wars. In fact, I downloaded the World of Warcraft demo. That night I went out and bought it and for the past five nights have been playing it every chance I get. It is a great disappointment to leave Guild Wars behind. But, as I mentioned in my last post, I don’t see the problems I have with the game ever being addressed. So, rather than complain, I will just move on.
I must say, I have quickly grown fond of World of Warcraft. Sure, my Elf Hunter isn’t half as hot as my Guild Wars Ranger was, but she sure is more talented. The profession system in WoW is fantastic. In addition to two professions of your choice, usually one supporting and one primary, you get three basic professions; Fishing, Cooking, and First Aid. I have decided to choose Skinning for my support profession and Leatherworking for my primary. While I’m not very fond of killing kitties, bunnies, and deer for my skins I think I am pleased with my choices. It was nice to create my own armor. I’m currently only level nine and you are not able to acquire a pet until you reach level ten. My intentions are to find a bear and tame it. I was very pleased to learn that one of the best classes to solo to level sixty with in WoW is the hunter class. Actually, I was pleased to learn that you can solo to level sixty.
That brings me to a question I was asked earlier. Why do I want to play an MMORPG if I don’t want to actually play with others? I feel that MMORPGs are the closest thing to the perfect video games. My idea of the perfect game is one in which the world lives and breathes on its own, independent of you or your actions. You simply interact with this world. No one has made the perfect game as of yet in my opinion. One of these days maybe someone will, but for now I have MMORPGs.
later,
-junc


